VIZQ - VR therapeutic app

Built AI-assisted therapy loops that adapt to clinician plans while respecting medical privacy.

Lucid Reality Labs • Lead VR Engineer

  • VR
  • IK
  • Unity
  • AI
VIZQ - VR therapeutic app hero visual

About the project

Led the development of a VR therapeutic application for autistic children. Architected a scenario-based guidance system. Implemented dynamic VR avatars with IK.

Led cross-functional collaboration between design, art, and engineering to keep gameplay, networking, and tooling aligned.

The engagement leaned on VR, IK, Unity, AI to deliver a resilient foundation and leave the team ready for the next iteration.

Feature highlights

Focused on VR

Integrated VR as a core capability that shaped the release plan and reversed product risk.

Focused on IK

Integrated IK as a core capability that shaped the release plan and reversed product risk.

Focused on Unity

Integrated Unity as a core capability that shaped the release plan and reversed product risk.

Focused on AI

Integrated AI as a core capability that shaped the release plan and reversed product risk.

Results

Impact metrics captured during the engagement.

Delivery window

6 weeks

Planned and executed the core release from initial discovery to production readiness.

Systems shipped

5 releases

Rolled out gameplay systems backed by telemetry to keep progression balanced.

Quality gates

90% automation

Built automated checks and reviews that protected regressions across environments.

Challenges

Key obstacles and how I solved them.

Defined a lean MVP, introduced weekly demos, and codified release gates to preserve quality.

Contact me

Please contact me directly at myrskyi.work@gmail.com or through this form.