VIZQ - VR therapeutic app
Built AI-assisted therapy loops that adapt to clinician plans while respecting medical privacy.
Lucid Reality Labs • Lead VR Engineer
- VR
- IK
- Unity
- AI

About the project
Led the development of a VR therapeutic application for autistic children. Architected a scenario-based guidance system. Implemented dynamic VR avatars with IK.
Led cross-functional collaboration between design, art, and engineering to keep gameplay, networking, and tooling aligned.
The engagement leaned on VR, IK, Unity, AI to deliver a resilient foundation and leave the team ready for the next iteration.
Feature highlights
Snapshots of what made the work stand out.
Focused on VR
Integrated VR as a core capability that shaped the release plan and reversed product risk.
Focused on IK
Integrated IK as a core capability that shaped the release plan and reversed product risk.
Focused on Unity
Integrated Unity as a core capability that shaped the release plan and reversed product risk.
Focused on AI
Integrated AI as a core capability that shaped the release plan and reversed product risk.
Gallery
Click the main frame to open the lightbox view.
Results
Impact metrics captured during the engagement.
Delivery window
6 weeks
Planned and executed the core release from initial discovery to production readiness.
Systems shipped
5 releases
Rolled out gameplay systems backed by telemetry to keep progression balanced.
Quality gates
90% automation
Built automated checks and reviews that protected regressions across environments.
Challenges
Key obstacles and how I solved them.
Contact me
Please contact me directly at myrskyi.work@gmail.com or through this form.