Match3 Stars - Casual PVP
Delivered responsive multiplayer match-3 gameplay with live ops tooling and telemetry.
Galaxy4Games • Backend & Gameplay
- Unity
- C#
- Akka
- AWS
- Multiplayer

About the project
Casual PVP Match3 game using Akka and AWS. Developed multilayer dynamics, meta mini-games, optimized game logic, and built a reactive UI.
Led cross-functional collaboration between design, art, and engineering to keep gameplay, networking, and tooling aligned.
The engagement leaned on Unity, C#, Akka, AWS, Multiplayer to deliver a resilient foundation and leave the team ready for the next iteration.
Feature highlights
Snapshots of what made the work stand out.
Focused on Unity
Integrated Unity as a core capability that shaped the release plan and reversed product risk.
Focused on C#
Integrated C# as a core capability that shaped the release plan and reversed product risk.
Focused on Akka
Integrated Akka as a core capability that shaped the release plan and reversed product risk.
Focused on AWS
Integrated AWS as a core capability that shaped the release plan and reversed product risk.
Focused on Multiplayer
Integrated Multiplayer as a core capability that shaped the release plan and reversed product risk.
Gallery
Click the main frame to open the lightbox view.
Results
Impact metrics captured during the engagement.
Delivery window
7 weeks
Planned and executed the core release from initial discovery to production readiness.
Systems shipped
7 releases
Rolled out gameplay systems backed by telemetry to keep progression balanced.
Quality gates
95% automation
Built automated checks and reviews that protected regressions across environments.
Challenges
Key obstacles and how I solved them.
Contact me
Please contact me directly at myrskyi.work@gmail.com or through this form.