Bingo - Casual bingo
Casual bingo game. Developed backend on AWS to ensure stable multiplayer interactions, smooth performance, and responsive UI.
Independent Studio • Lead Unity Engineer
- Unity
- C#
- .NET
- AWS
- Multiplayer

About the project
Casual bingo game. Developed backend on AWS to ensure stable multiplayer interactions, smooth performance, and responsive UI.
Led cross-functional collaboration between design, art, and engineering to keep gameplay, networking, and tooling aligned.
The engagement leaned on Unity, C#, .NET, AWS, Multiplayer to deliver a resilient foundation and leave the team ready for the next iteration.
Feature highlights
Snapshots of what made the work stand out.
Focused on Unity
Integrated Unity as a core capability that shaped the release plan and reversed product risk.
Focused on C#
Integrated C# as a core capability that shaped the release plan and reversed product risk.
Focused on .NET
Integrated .NET as a core capability that shaped the release plan and reversed product risk.
Focused on AWS
Integrated AWS as a core capability that shaped the release plan and reversed product risk.
Focused on Multiplayer
Integrated Multiplayer as a core capability that shaped the release plan and reversed product risk.
Gallery
Click the main frame to open the lightbox view.
Results
Impact metrics captured during the engagement.
Delivery window
7 weeks
Planned and executed the core release from initial discovery to production readiness.
Systems shipped
5 releases
Rolled out gameplay systems backed by telemetry to keep progression balanced.
Quality gates
95% automation
Built automated checks and reviews that protected regressions across environments.
Challenges
Key obstacles and how I solved them.
Contact me
Please contact me directly at myrskyi.work@gmail.com or through this form.